On this week's MacBreak Studio, Steve Martin and I have way too much fun talking about particles in Motion. Heck, particles in Motion are alway fun. Check it out for a couple of useful tips for changing cell color and exchanging media.
I have a new tutorial out today that will teach you how to create, modify, and animate particle systems in Motion 5. Everything I cover will also work in Motion 4 as well. Check out sample movies, screenshots, and the full table of contents here.
On this week's MacBreak Studio, I show host Steve Martin how to design a quick title in Motion 5 and publish it for use in Final Cut Pro X. Motion 5 really is a dream fx tool for FCP X editors.
I recently gave a presentation at the LA Final Cut Pro User's Group on a few ways FCP X editors can take advantage of the power of Motion quickly and easily - without even learning how to use it.
If you are interested, here are my upcoming Motion presentations/demos:
MacBreak Studio Live: Thursday, September 21st, 6pm PDT at pixelcorps.com/live
This is our monthly show with Alex Lindsay, Steve Martin, myself and other guests where we talk about all things production and post. We'll be discussing the FCPX/Motion/Compressor updates from yesterday and I hope to squeeze in a few cool Motion tips.
LAFCPUG: September 28th (info here)
I'll be presenting some Motion tips at the Los Angeles Final Cut Pro Users Group's monthly meeting next week - if you are in the area, stop by - it's free - just make sure to register, it usually sells out.
MotionFest Pre-conference October 9th (info here)
If you've never heard of it the Motion conference held every October in Albuquerque, New Mexico is a fantastic event for anyone who creates motion graphics for a living. Top-notch presenters and sessions, and great networking opportunities. I'll be doing 2 short sessions explaining how to create and use effects for Final Cut Pro X using Motion.
SFCutters: October 19th (info here)
Come to the monthly meeting of the very first Final Cut Pro users group in San Francisco if you'd like to learn more about Motion 5 - and some other great stuff as well.
Apple today released updates to Final Cut Pro X, Motion 5 and Compressor 4. Fire up the App Store and click the Updates icon.
If you don't see Motion 5.0.1, FCP X 10.0.1, and Compressor 4.0.1, click the Purchases tab. If clicking Install from there won't work, first trash your current version of the appropriate app and try again - that's what worked for me (thanks, Twitter).
The FCP X update is signifcant: media stems export, XML support, Xsan support and more.
What about Motion 5.0.1? Dual monitor support. You can send your Timing Pane or your Canvas to a second monitor (from the Window menu). But it's full frame - you can't manipulate it - and you can't send it to any monitor you wish. Other than that, it's bug fixes. Which ones, I haven't yet seen. More to come.
If you like the last short video tip on how to get all those great Motion 4 templates into Final Cut Pro X, you'll probably want to watch this one to learn how you can easily customize them in FCP X as well.
In the first edition of MacBreak: Studio Live, Alex Lindsay hosts Steve Martin and myself in a roundtable (literally, a round table) discussion of Final Cut Pro X and Motion 5. It's over 2 hours long and it takes a few minutes for us to get settled (Steve had literally just walked into the studio when we went live) but we are getting some good feedback about the show. See for yourself by clicking the image above or click here.
Important information if you are upgrading to FCP X and/or Motion 5 and/or Compressor 4
Apple is recommending installing on a separate partition from FCP 7/Motion 4 but frankly I've been running FCP X/Motion 5 on the same boot drive with no issues, as have many others. Installing FCP X and the other apps does NOT overwrite your existing FCS apps - it just moves them to a new folder in your Applications folder.
Although if you do have Motion 4 and Motion 5 installed on the same partition, you'll run into this issue:
Not a deal-killer, but annoying.
You'll definitely want to to this.
You need an OpenCl-capable graphics card or Intel HD Graphics 3000 or later with at least 256MB of VRAM.
The link includes a chart of cards that do NOT meet the spec - of note is that the ATI Radeon X1900 XT, which used to be THE card for Motion (before the 4870 and 5870) is not supported.
You can download a content update that will add more Library content and sample media, but don't get too excited - it's all stuff that can be found in Motion 4.
Easy to fix, but good to be aware of.
You can get the user manuals for FCP X, Motion 5, and Compressor 4 from the Help menu in each application or online - you can also print them to PDFs for easy offline access - I put my on my iPad to make them easy to grab.
I have TWO trainings available NOW to help you get the most out of the new Motion 5:
Motion 5 Fast Forward - for those of you brand new to Motion
Rigging and Publishing in Motion - if you already are familiar with Motion 3 or 4 and want to get up to speed fast on the amazing new rigging and publishing features.
Preview of updated Final Cut Pro X UI | Source: Photography Bay
I attended the FCPUG Supermeet in Las Vegas last night, where Apple gave a "sneak peek" of the upcoming new version of Final Cut Pro, dubbed "FCP X". It was a standing-room only crowd of about 2,000 people and seemed to be very well received. Shipping in June via the App Store for $299.
No mention of Motion or the rest of the suite, so we'll have to wait and see.
For a blow-by-blow of the presentation and a good run-down of features, see Apple Insider.
For a summary of many of the new features, see fcp.co.
And here are some official Apple images from the Loop.
I'll be teaching 6 different sessions on various aspects of using Motion with Final Cut Pro as part of NAB's Post Production Conference. Check out the list of sessions - I'd love to see you there!
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