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« Motion 5 is out! | Main | Apple Sneak Peak of FCP X at NAB SuperMeet »
Monday
May022011

Motion on MacBreak Studio: 3D Particle Tricks

Andy Neil from TimesaverTutorials joins me on MacBreak Studio to share some great tips for working with particles in 3D space in Motion. Click either image above.

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Reader Comments (1)

Hi
very interesting ! thanks a lot.

the resaon why the particule emitter seems to turn when you play with the number of the Y rotation (in the inspector) is because you play with the INITIAL angle of the EMITTER. Nothing to do with any animation so, Am I wrong ?

To simplifiy the example, you car apply the "orbit around" behavior ON the PARTICULES not the emitters and Use the EMITTER as the source object parameter of the "orbit around" behavior !
It work fine for me

Hope it helps !
Olivier

May 12, 2011 | Unregistered CommenterOlivier

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